Destiny to be a winner across all platforms

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Bungie, the well-known company behind the Halo series, is looking to make an equally large splash with their new endeavor, Destiny.  As the release of Destiny looms closer, we get a little more insight into what to expect from the game thanks to an interview Bungie producer Pete Parsons recently did with Game Master.

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In speaking about the game, Parson said:

"“Hopefully players will be pleasantly surprised by how appealing it is on [last generation hardware]. It’s the same game, that was hugely important to us. Part of some of the really big, ambitious technologies set up for this… all of this lives on one set of servers. There’s one world that we’re building, and that is extended out to multiple platforms.”"

Lars Bakken, lead designer for Destiny, went into detail in regards to how Bungie is utilizing the features behind Sony’s PlayStation 4:

"“We’re taking advantage of the cool things Sony’s doing with the [PS4] platform. The Share feature’s great – I love that thing. We’re also doing some cool lightbar stuff that’s extremely subtle. If you didn’t look for it you wouldn’t see it: when your health’s low it’s pulsing red, when your super’s ready it’s flashing yellow, when you go into Hive areas it’s pale green. A lot of people aren’t going to notice it but it makes the experience richer, and when the fans notice that stuff we love it.”"

Also taking a page out of games like Battlefield, Bakken talked about the games more destructive elements:

"“All those things are possible. Right now we’re just focusing on making sure the first game out of the gate has everything we want in it and is working awesome, and when we start talking about things that’ll happen in the future those kinds of ideas are great. We have those ideas, but we’re going to save that stuff for later.”"

Bungie has set the release date for Destiny as September 9th, and will be making the game available through a beta in July.  The beta will be accessible by PlayStation gamers first.

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