E3 2014: Sony apologizes for PlayStation delays

At the Electronic Entertainment Expo, Sony capped off Monday night with their own PlayStation press conference.  The entire show was predicated around massive titles that, unfortunately, gamers were looking at having to wait until into 2015 to try out for themselves.  Titles like Uncharted 4 and The Order: 1886 won’t be hitting the PlayStation 4 this year, and that left some fans and early adopters feeling shorted.

PlayStation Lifestyle had a chance to sit down with Sony Worldwide Studios boss Shuhei Yoshida, and they were able to ask him about the delays headed to the PlayStation 4 library.  Here’s what he had to say:

So I apologize for some of the games we pushed back, but when people ask me, “We’ve been saying the PS4 is very easy to develop for, why are teams taking time?”  The reason is, it’s very easy to develop games on the PS4, except that PS4 can do so much, that a team’s ambition is much higher.  What they are trying to achieve, they are challenging, y’know, something new.  More realistic graphics, social connectivity, or seamless integration of single-player and multiplayer.  And they are encountering new kinds of challenges, so they have to take more time than they anticipated.  But luckily, more people are now more understanding and more accommodating for the needs of the development team.  And they (gamers) say they’d rather wait to play the best game the team can make rather than play a rushed title; because each development is such a big effort.

With so many of the games delayed into 2015 looking absolutely amazing, I don’t think Sony will see too much pushback, but it is nice to know they are aware of some of the comments and are making an effort to push things forward in the right direction.


Tags: E3 2014 Gaming Playstation 4 Video Games

comments powered by Disqus