Females kept out of Assassin’s Creed due to ‘extra production work’

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The Assassin’s Creed series has been one of the most successful gaming franchises in recent history, and Ubisoft is more than thankful for that.  Throughout the life span of the series, the lead characters have been depicted as men, outside of Liberation, that saw a female protagonist in Aveline.

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Assassin’s Creed Unity will allow gamers to play with up to three other players in a four player co-op mode, but unfortunately, none of the playable characters are female.  Polygon recently interviewed creative director Alex Amancio and he discussed why Assassin’s Creed Unity decided to leave out females.

"“It’s double the animations, it’s double the voices, all that stuff, and double the visual assets,” he says. “Especially because we have customizable assassins. It was really a lot of extra production work.”"

Although it is fair to understand Amancio’s statements as someone who doesn’t understand the complexity of game development, a more experienced source may have a point in weight in.  Jonathan Cooper, former Ubisoft employee, weighed in on Twitter saying:

"“In my educated opinion, I would estimate this to be a day or two’s work. Not a replacement of 8000 animations.”“Man, if I had a dollar for every time someone at Ubisoft tried to bullshit me on animation tech ;-)”“Fun fact #2: Aveline de Grandpré shares more of Connor Kenway’s animations than Edward Kenway does. “"

While his tweets are obviously laced with a little bit of anger, with him having a strong background in the area, it’s still interesting to note.  It’s likely not to change anything in terms of Assassin’s Cred Unity is concerned, as the game is already well underway, but it may lay the groundwork for changes in the future.

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