What are the base values for figure skating jumps?

GANGNEUNG, SOUTH KOREA - FEBRUARY 09: Nathan Chen of the United States competes in the Figure Skating Team Event - Men's Single Skating Short Program during the PyeongChang 2018 Winter Olympic Games at Gangneung Ice Arena on February 9, 2018 in Gangneung, South Korea. (Photo by XIN LI/Getty Images)
GANGNEUNG, SOUTH KOREA - FEBRUARY 09: Nathan Chen of the United States competes in the Figure Skating Team Event - Men's Single Skating Short Program during the PyeongChang 2018 Winter Olympic Games at Gangneung Ice Arena on February 9, 2018 in Gangneung, South Korea. (Photo by XIN LI/Getty Images) /
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By now you’re familiar with the quirks of the figure skating scoring system. Here are the exact scores.

Figure skating scores are a composite of two elements: the technical score and the component score. The component score grades the choreography, the emotion, the performance — the old school figure skating artistry that’s subject to old school figure skating subjectivity. The technical score comes from the skater’s routine and their ability to execute the jumps, moves and footwork.

Every jump at a skater’s disposal has a base value and each jump is given a grade of execution, +3/-3 based on how well they execute it. It’s because of this system that Mikhail Kolyada’s fall on a quad lutz earned him more points than Adam Rippon’s perfectly executed double axel.  Confusing matters, the “+3/-3” GOE is also not constant — it’s essentially on scale with the difficulty of the jump. So that perfectly executed double lutz is worth +3 points, on top a base 3.5 for a total of 6.5. We don’t know how much the judges deducted Kolyada for falling on the quad lutz, but let’s say it was the -2, that’s a -3.2 deduction off 11.8 score, meaning he earns 8.6 points on that fall.

Anyways, here are all the numbers, thanks to Ice Skating Resources, if you want to do the math yourself.

Single

  • Toe loop (1T): 0.4 points

GOE adjustment: +3 (1 points), +2 (0.6 points), +1 (0.3 points) / -1 (-0.1 points), -2 (-0.2 points), -3 (-0.3 points)

  • Salchow (1S): 0.4 points

GOE adjustment: +3 (1 points), +2 (0.6 points), +1 (0.3 points) / -1 (-0.1 points), -2 (-0.2 points), -3 (-0.3 points)

  • Loop (1Lo): 0.5 points

GOE adjustment: +3 (1 points), +2 (0.6 points), +1 (0.3 points) / -1 (-0.1 points), -2 (-0.2 points), -3 (-0.3 points)

  • Flip (1F): 0.5 points

GOE adjustment: +3 (1 points), +2 (0.6 points), +1 (0.3 points) / -1 (-0.1 points), -2 (-0.2 points), -3 (-0.3 points)

  • Lutz (1Lz): 0.6 points

GOE adjustment: +3 (1 points), +2 (0.6 points), +1 (0.3 points) / -1 (-0.1 points), -2 (-0.2 points), -3 (-0.3 points)

  • Axel (1A): 0.8 points

GOE adjustment: +3 (1 points), +2 (0.6 points), +1 (0.3 points) / -1 (-0.1 points), -2 (-0.2 points), -3 (-0.3 points)

Double

  • Toe loop (2T): 1.3 points

GOE adjustment: +3 (1.5 points), +2 (1 points), +1 (0.5 points) / -1 (-0.3 points), -2 (-0.6 points), -3 (-1.0 points)

  • Salchow (2S): 1.3 points

GOE adjustment: +3 (1.5 points), +2 (1 points), +1 (0.5 points) / -1 (-0.3 points), -2 (-0.6 points), -3 (-1.0 points)

  • Loop (2Lo): 1.5 points

GOE adjustment: +3 (1.5 points), +2 (1 points), +1 (0.5 points) / -1 (-0.3 points), -2 (-0.6 points), -3 (-1.0 points)

  • Flip (2F): 1.7 points

GOE adjustment: +3 (1.5 points), +2 (1 points), +1 (0.5 points) / -1 (-0.3 points), -2 (-0.6 points), -3 (-1.0 points)

  • Lutz (2Lz): 1.9 points

GOE adjustment: +3 (1.5 points), +2 (1 points), +1 (0.5 points) / -1 (-0.3 points), -2 (-0.6 points), -3 (-1.0 points)

  • Axel (2A): 3.5 points

GOE adjustment: +3 (3 points), +2 (2 points), +1 (1points) / -1 (-0.7 points), -2 (-1.4 points), -3 (-2.1 points)

Triple

  • Toe loop (3T): 4.0 points

GOE adjustment: +3 (3 points), +2 (2 points), +1 (1 points) / -1 (-1 points), -2 (-2 points), -3 (-3 points)

  • Salchow (3S): 4.5 points

GOE adjustment: +3 (3 points), +2 (2 points), +1 (1 points) / -1 (-1 points), -2 (-2 points), -3 (-3 points)

  • Loop (3Lo): 5.0 points

GOE adjustment: +3 (3 points), +2 (2 points), +1 (1 points) / -1 (-1 points), -2 (-2 points), -3 (-3 points)

  • Flip (3F): 5.5 points

GOE adjustment: +3 (3 points), +2 (2 points), +1 (1 points) / -1 (-1 points), -2 (-2 points), -3 (-3 points)

  • Lutz (3L): 6.0 points

GOE adjustment: +3 (3 points), +2 (2 points), +1 (1 points) / -1 (-1 points), -2 (-2 points), -3 (-3 points)

  • Axel (3A): 8.2 points

GOE adjustment: +3 (3 points), +2 (2 points), +1 (1 points) / -1 (-1.4 points), -2 (-2.8 points), -3 (-4.2 points)

Quad

  • Toe loop (4T): 9.8 points

GOE adjustment: +3 (3 points), +2 (2 points), +1 (1 points) / -1 (-1.6 points), -2 (-3.2 points), -3 (-4.8 points)

  • Salchow (4S): 10.3 points

GOE adjustment: +3 (3 points), +2 (2 points), +1 (1 points) / -1 (-1.6 points), -2 (-3.2 points), -3 (-4.8 points)

  • Loop (4Lo): 10.8 points

GOE adjustment: +3 (3 points), +2 (2 points), +1 (1 points) / -1 (-1.6 points), -2 (-3.2 points), -3 (-4.8 points)

  • Flip (4F): 11.3 points

GOE adjustment: +3 (3 points), +2 (2 points), +1 (1 points) / -1 (-1.6 points), -2 (-3.2 points), -3 (-4.8 points)

  • Lutz (4Lz): 11.8 points

GOE adjustment: +3 (3 points), +2 (2 points), +1 (1 points) / -1 (-1.6 points), -2 (-3.2 points), -3 (-4.8 points)

  • Axel (4A): 13.3 points

GOE adjustment: +3 (3 points), +2 (2 points), +1 (1 points) / -1 (-1.6 points), -2 (-3.2 points), -3 (-4.8 points)

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