Nylon Calculus: Simulation predictions for the 2017 NBA 3-Point Contest
By Justin
For the past few years, I’ve engaged in a narrowly specific and superfluous activity of simulating the 3-Point Contest. Much of All-Star Weekend will be chaotic and meaningless, and even the most organized or entertaining moments will be ones of aesthetics or pure awe-inspiring joy.
There are few ways an analytic-minded person can approach the weekend, save for compiling the ridiculous All-Star Game stats or something similar. But the 3-Point Contest makes sense; it has clear rules and players repeat the same activities. However, as I’ve learned from past contests, it’s less predictable than I’d like, and there are few discernible patterns.
Let’s get some background first. I’m sure everyone has a favorite pet theory explaining why some players do well in the contest, but I’ve found that various other factors — like height or usage or even free throw percentage — don’t matter. The only variables with a high level of significance are a multi-year 3-point percentage and a dummy variable for the final round, as players typically shoot better during it.
Read More: Official guide to All-Star Weekend prop bets
In fact, I even tried using past performance, and even that wasn’t useful ultimately [1.]. You can see some graphs I created with older data (nothing has changed since then.) If you think a certain type of player has an advantage, check out the history of the contest and you’ll find plenty of counter-examples. Chaos reigns here.
As for the simulation itself, it’s pretty simple, and it’s similar to the one I used last season. It uses beta regression based on every contest and round from 2000 to 2016. The only tweaks I made were to the 3-point percentage variable by slightly changing the weighting for past seasons and regressing the percentage to 40 percent [2.].
You can see histograms below of the simulation results compared to historical data — I used histograms with older data because recent contests use more 2-point “moneyballs.” If you’re wondering what the point of a model is when you can just rank shooters by their percentages, it’s to figure out the spread of the odds. And from what I’ve learned in past contests, there should be no heavy favorites and the field is usually a safe pick.
Finally, let’s get to the results for this year’s contest. You can see the contestants here and the odds various markets have for them. Klay Thompson is the obvious favorite and, lo and behold, he’s the favorite through the simulation too. But he’s not the runaway leader; no one should be. He’s only three times as likely as, say, Nick Young, whose win would be a metaphor for the Los Angeles Lakers clinging to superficial fixes and vanity — and we’d probably get a great celebration too.
Here are the odds for 2017 3-Point Contest:
Player | Odds |
Klay Thompson | 21.9 |
CJ McCollum | 17.0 |
Eric Gordon | 12.8 |
Kyle Lowry | 11.4 |
Nick Young | 9.4 |
Kyrie Irving | 8.8 |
Wesley Matthews | 8.2 |
Kemba Walker | 7.8 |
The interesting thing about a simulation is that you can analyze outliers and estimate the chances of certain extreme events. For example, a score of 31 or higher, accomplished by Thompson, Wesley Matthew and CJ McCollum in certain simulation runs, happens about every 2000 contests, while a score of 30 or higher happens once every 300, roughly. But the more interesting feature of a simulation you wrote is that you can use any input you want. Wouldn’t this contest be better with Kristaps Porzingis and Joel Embiid (and without Kemba Walker and Wesley Matthews)?
Here are the odds for coolest 3-Point Contest:
Player | Odds |
Klay Thompson | 23.6 |
CJ McCollum | 18.1 |
Eric Gordon | 13.3 |
Kyle Lowry | 11.9 |
Nick Young | 10.2 |
Kyrie Irving | 9.4 |
Joel Embiid | 7.5 |
Kristaps Porzingis | 6.1 |
Yes, there are multiple universes out there where Embiid is healthy and winning the 3-Point Contest. (Just don’t tell Kyrie Irving about the multiverse theory; he’s having enough trouble with a spherical Earth.) If you want to question the veracity of a model where someone like The Process can win, I’ll just point to past contests with strange results. In fact, if you see an anomalous result this weekend, which has been happening with greater frequency, seemingly, in the sports world and beyond, perhaps it’s just more evidence that we are part of a grand simulation. (I suppose one could ask what the point would be of simulating a universe, but it’s probably stranger to code a 3-Point Contest simulation.)
Next: Do shooting fouls increase the value of mid-range shots?
For now, we can pretend that the universe isn’t an unrelenting hellscape dependent on the whims of a bored programmer, and I for one will be curious as to who will win the 3-Point Contest. Because history has shown us, consistently, that it’s not predictable — remember that last season Stephen Curry, greatest 3-point shooter ever in the midst of the greatest shooting season ever, didn’t win — and that’s why I keep watching.
[1. The past performance variable did have a positive correlation and it wasn’t completely insignificant. It’s possible that with more data, or just fine-tuning, it could be included and may actually improve prediction. There’s just not a lot of great data with the shortened line from 1995 to 1997 mucking things up and the limited number of rounds.]
[2. The pseudo R^2 is now 0.156, which is actually an improvement.]