Shadow of the Tomb Raider: 5 new things we know

Square Enix
Square Enix /
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Shadow of the Tomb Raider teaser
Square Enix /

After attending the Shadow of the Tomb Raider reveal event in Montreal, we got a firsthand look at some of the changes coming to the third title in the series.

Lara Croft is set to have an excellent 2018. After a moderately successful film release, the third entry in the recent rebooted action-adventure series, Shadow of the Tomb Raider, is set for release on September 14, 2018. Best yet, there is no timed-exclusive deal for any of the publishers, as the game will be headed to PC, PS4 and Xbox One at the same time.

Having the opportunity to play an hour of the game ahead of the official reveal today, we got to learn a lot more about the evolution of Lara Croft’s story. There are some dark, interesting changes to both the approach to her story, combat, gameplay and other features, so let’s lay out some of them!

Expect a more confident Lara

As game director Dan Neuburger made repeatedly clear in a presentation, Shadow of the Tomb Raider shows the evolution of the character as she reaches her prime. In Tomb Raider, she was hesitant to kill and required tons of traumatic transgressions to force her out of her shell and adopt the survival and combat techniques required. Now she’s running headfirst into danger, confident in her abilities to the point where she barely fears death.

However, as a certain indie dungeon-crawling RPG tells us, overconfidence is a slow and insidious killer. Shadow of the Tomb Raider aims to maintain a believable level of drama and conflict by showing players the consequences of Lara’s actions and how she aims to make things right.